Microsoft has announced DirectX Raytracing 1.2, a graphics technology that could drastically improve ray tracing performance ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
Microsoft announced DirectX Raytracing (DXR) 1.2, which will bring massive 2X and 2.3X improvements to ray-tracing performance.
Upgrade to Windows 11 Pro and unlock AI-powered tools, better gaming performance, and enterprise-level security — price drop ...
Microsoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray ...
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
Next-Generation Games Will Be Accelerated by AI Within Shaders; 100+ DLSS 4 Games and Apps Now Available; ‘Half-Life 2 RTX’ ...
DXR 1.2 will be released for developers, standardizing new functions for more speed at two stages in the graphics pipeline.
Nvidia RTX Remix was built to allow developers and modders to update classic games with cutting-edge ray tracing, allowing ...