After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...
Alongside the headlining hardware announcement(s) last night Nvidia announced the availability of GameWorks DX12 and discussed some of its features. Resource updates have been put together by Nvidia ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
id Software is one of the best-known game developers in the world, having created smash hit games for many generations. With the latest Doom game being another big hit, and a graphical powerhouse, did ...
Additional support – RSR is compatible with AMD Ryzen 6000 series processors with integrated graphics. New “Sharpen Effect” slider that allows you to fine-tune ...
The Internet’s been abuzz over the promise of Windows 10’s underlying DirectX 12 gaming technology for months now. Drastically higher frame rates! Drastically lower power consumption! Drastically ...
Apple has made a tiny bit of progress in the last year when it comes to getting games running on Macs—titles like Resident Evil Village and a recent No Man’s Sky port don’t exactly make the Mac a ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...
Commercial Windows compatibility tool Parallels Desktop has announced the addition of DirectX 11 support on macOS systems, improving performance and compatibility with games and 3D rendering ...
Microsoft has no plans to produce future versions of its XNA development tool, a spokesman for the company confirmed with Polygon today. Earlier this morning, an email was sent to select employees and ...