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Boom - four-minute speedrun. But this particular technique was only possible with the Wii Virtual Console version of Ocarina of Time, thanks to a bug in how the system's N64 emulation works.
A16z’s gaming accelerator this week opened applications for its 5th LA cohort, bumping up investment per company to $1 ...
By the way: If I do ever do a Stovepipe 2, I’ll record the entire time with an actual speedrun timer ;) A screenshot of Stovepipe, because you all (rightly) asked for one.
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