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These instances of 180-degree pivots make Starfield feel like a Dungeons & Dragons campaign led by a bad Dungeon Master, and they’re complete hindrances to Starfield’s role-playing.
More Voices Shaping The Advice Every DM has their own way of doing things, but consulting with a few who are known for their talents makes sense. D&D 's 2014 Dungeon Master's Guide suffered from ...